Stygia is sinking. Not quickly, but the island is slowly descending into the
Labyrinth and the Malfeans who might just fancy a nice midnight snack that's
high in fibre. There are still wraiths on the island, but it has no political
significance now. It is a symbol of the old administration, those that cannot
live with the new ways.
The Deathlords are gone. The old Lords transferred their power to a new group of
Deathlords. (From my group, we got a new Smiling Lord, Ashen Lady, Beggar Lord
and Laughing Lady.) In some cases, the new incumbents of power prefer to
maintain their old identities. This is most true with Marcus Staveston, the new
Quiet Lord who remains as he always was, blue half-mask and all. The new
Deathlords relocated to Necropoli of their choosing that still had strong
Hierarchy presence, arranging methods of keeping in contact.
Though London was hammered by the Jade Empire and the Sixth Great Maelstrom in
quick succession, death for the London wraiths goes on. Many of them saw off the
Fourth, and even more saw off the Fifth. A well organised set of defensive
patrols by Legionnaires from almost every legion kept the city safe. It was
chosen by the Skeletal Lord, Quiet Lord and the Emerald Lady to rule from, and
crack teams of Legion Byway-builders started to link the city with the island of
Eurydice. The other (PC) Deathlords made their abodes in various of the
Hierarchy-held American Necropoli (Boston, Chicago, Seattle and New York).
Though dispersed, they worked on a way of keeping in touch, and keeping the
Deathlord Council the ruling force behind Stygia.
As it stands, the Sixth Great Maelstrom still blows, though weaker than at it's
start. The Hierarchy has lost many Necropoli, and of those that remain, several
are looking to be independent. Renegades and Heretics are moving into those
cities, hoping to make them their own, but weakening them yet more with
infighting. Many of the Legions banded together, and inter-Legion co-operation
is at an all time high. It has to be, when someone stops a Spectre from burying
claws in your back, who cares who he worked for? Legion strike teams,
accompanied by more civilian Legionnaires, have headed out to bring the weaker,
faltering Necropoli back to heel.
The new Deathlords make laws and policy for those Necropoli that understand that
their rule was a mandate from Charon. Approximately 60 per cent of the old
Hierarchy held Necropoli stand with the new Deathlords, the others striking out
on their own. Of course, being alone in a Maelstrom can be a bad thing. Some of
the changes in policy include a reinterpretation of the Code of Charon: As long
as it does not allow humanity to discover the existence of the Restless,
trafficking with the Living is allowed. In practice, this may sound nonsensical,
but it has it's merits. Embodying to someone that already knows of the Dead can
certainly be seen as being within the Code (but the courts are still arguing
that one), Skinriding is within the Code as well. And of course, any action that
stops a large number of the Quick from finding out is always good.
The Guilds have, in part, been reinstated. The Artificers and Masquers are seen
as being some of the most needed Wraiths in the war against the Spectral hordes.
Pardoners too are back from their supposed exile. The Deathlords sanctioned this
step simply because their own Hierarchy troops were too thinly stretched. They
needed organised groups that were able to concentrate on their duties, and so
the Guilds returned. Well, some of them did... The Harbingers are needed as ever
as messengers and scouts, but their forays into the Tempest have made them less
popular. Oracles are seen as the best and the worst companions to keep, as Fate
plays dirty during the Maelstrom. Spooks and Monitors care not for the
'reinstatement of the Guilds', fighting their underground war and the Spectres
at the same time. Some officials have approached about returning both to valid
Guilds, but all parties have stopped the event. Puppeteers are seen by some as a
necessary evil to track down all of these 'Walking Dead', and by others as yet
more flagrant lawbreakers. The Hierarchy maintains that they are necessary. The
Dream Union has lobbied for a return to prominence, but the need for their art
is minimal with Spectres at the door. Usurers have returned to legality, even
though many complain at their rates. A hit of Pathos or extra Corpus at the
right time can make all of the difference between success or failure on the
battlefield, even if it must be paid back later.
Of the other Guilds, the Chanteurs have disbanded after the role that their
Guildmaster played in the fall of Stygia. Membership in their Guild has been
made a criminal offence punishable by Forging upon discovery. Many Proctors and
Haunters used the dissolution of the Shroud during the Maelstrom as a way to
escape the Shadowlands. Some remained behind to guide the others, but their low
numbers and questionable Arts mean that only a few have been sanctioned by the
remains of the Hierarchy. The Alchemists now work closely with the Artificers,
but also with Spook gangs and Monitors to locate the Fetters of Spectres and
return them to dust. The Solicitors are still an underground Cabal. The damage
that they can do to Spectres is immense, but the uses of their powers on other
Wraiths makes them still feared. Perhaps the greatest about turn is that
concerning the Mnemoi. once hated as the ultimate Renegades, stories of the part
that they played in Charon's Transcendence have filtered through, and many
Hierarchs are revising their opinions of the memorycrafters. That, and the part
that they can play in combating Spectres makes them at least a tolerated group
for now.
The focus of the Hierarchy has changed once more. Now that Transcendence is a
provable fact, the Empire of Iron seeks to guard those seeking Transcendence and
those willing to work with them. Let the Heretics espouse their religious
bullshit and the Renegades attempt to tear down the system, they know that they
have done the right thing. Of course, such a sense of purpose is not unanimous.
Souls are as coveted as always, thralls that would have fallen to Oblivion need
to be saved from strengthening the enemy. Those working towards Transcendence
are accepted, but their cause is known to be personal. As long as they work with
the Hierarchy, they are not persecuted. Officially, at least...
Recently, a giant Artefact computer has been unearthed. The Online Legion has
been set to the task of working on it, working out what should be done about it.
Some whisper that it might be a gateway to the non-place known as the Digital
Web, but such rumours are frowned upon.
Also... though the masks of the other Deathlords are held, even just
symbolically, by the new Deathlords, Marcus Staveston has a problem. The Quiet
Lord's mask has yet to be found. Where is is, nobody knows.